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Hey, I'm Simon.

I'm a technical game designer.
I help create games worth falling in love with.

About Me

Hi, I'm Simon Frühauf, but I usually go by Bee! 🐝
I'm a Technical Game Designer with a passion for all things technical, ranging from Arduinos and code to blueprinting and system design. As graduate of Breda University of Applied Sciences, I've worked on an award-winning student title in different roles, and honed my skills in tech and game design, as well as community management and quality assurance. Nowadays I am working @ stillalive studios in Innsbruck, Austria, and work on passion projects in my free time.

Design Skills

  • Technical Design
  • Gameplay Design
  • System Design
  • Level Design
  • Player Experience
  • Quality Assurance

Technical Skills

  • Unreal Engine / Blueprinting
  • Unity / C#
  • Godot / gdscript
  • Rapid Prototyping
  • Version Control (Git)
  • Blender & 3D Modeling

Soft Skills

  • Mental Health First Aider
  • Agile & Scrum

Portfolio

Unannounced Project

An unannounced project that is being worked at.

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More soon...

Bus Simulator 21

A detailed simulation game featuring authentic bus driving and expansive route management.

Unreal Engine Game & System Design Live Support DLC development
More about View on Steam

Arid

A desert survival game featuring challenging environmental mechanics and extensive exploration.

Unreal Engine Level Design Survival Mechanics
More about View on Steam

Streamlined Mastermind

A heist-planning game made in a short time at university.

Unreal Engine Gameplay Design Level Design
More about View on Itch

Get In Touch

Interested in working together or have questions about my projects? Feel free to reach out!

Say Hello