Including the initial phase of experimentations and prototypes, Arid has been developed in 32 weeks.
I was part of this team as a Technical and System Designer, as well as Quality Assurance.
The game was marketed by us (the student team) and released on Steam with very positive reviews.
- Role: Technical & System Design, QA
- Genre: First Person Open-World Survival
- Team Size: 20+
- Engine: Unreal Engine 4
- Duration: 32 weeks
Achievements
- Reached 800+ positive reviews and 1.800.000+ stream viewers during the first two months of release
- Received Best Student Game 2021 @ Dutch Game Awards
- Received Best Design & Audence Choice award @ IGAD Awards 2020
- Rookies Finalist in 2021