Hey, I'm Simon.
I'm a technical game designer.
I help create games worth falling in love with.
About Me
Hi, I'm Simon Frühauf, but I usually go by Bee! 🐝
I'm a Technical Game Designer with a passion for all things technical, ranging from Arduinos and
code to blueprinting and system design.
As graduate of Breda University of Applied Sciences, I've worked on an award-winning student
title in different roles, and honed my skills in tech and game design, as well as community
management and quality assurance.
I worked @ stillalive studios in Innsbruck, Austria, as a Game Designer, but I've since left the gaming industry
to work in Web & Innovation @ Jacoby GM Pharma. I still work on passion projects in my free time, and love to learn new skills and tools.
Design Skills
- Technical Design
- Gameplay Design
- System Design
- Level Design
- Player Experience
- Quality Assurance
Technical Skills
- Unreal Engine / Blueprinting
- Unity / C#
- Godot / gdscript
- Rapid Prototyping
- Version Control (Git)
- Blender & 3D Modeling
Soft Skills
- Mental Health First Aider
- Agile & Scrum
Games
A urban-renewal bus driving experience with an adaptive city.
A detailed simulation game featuring authentic bus driving and expansive route management.
A desert survival game featuring challenging environmental mechanics and extensive exploration.
A cozy life-sim set in the Austrian Alps.
A heist-planning game made in a short time at university.
Technical Projects
A technical project in Godot involving Physics and Raycasts.
Get In Touch
Interested in working together or have questions about my projects?
Feel free to reach out!