bus simulator 21

Bus Simulator 21 is the latest installment in the popular bus simulation series. On this project, I had the opportunity to contribute to a game that allows players to build and manage their own bus company while driving a wide variety of officially licensed buses in two expansive, open-world maps. During the "Next Stop" update, we focused on improving the overall gameplay and providing live support, as well as creating memorable DLCs.

role & project details

  • Role: Game & System Design
  • Genre: Simulator
  • Team Size: 30+
  • Engine: Unreal Engine 4
  • Duration: 1 year +

the problem

A long running simulation needs systems that remain consistent across normal play, updates, and new content. Bus Simulator 21 also had to ship on pc and consoles while preserving the details players expect from a bus driving game.

what i built

i worked on gameplay and system design throughout development and the Next Stop update. My work also included live support and contributions to post release dlc.

tools

  • Unreal Engine 4
  • Gameplay and system design
  • Live support and post release development

result

  • Supported the game throughout its professional release.
  • Contributed to the successful launch of the game on Windows, PlayStation, and Xbox Series consoles.
  • Provided continuous live support and contributed to DLC development post-release.