Streamlined Mastermind

Streamlined Mastermind was developed by a team of 18 game development students studying at IGAD at BUAS (NHTV) in Breda, the Netherlands.
I was part of this team as a Technical Game Designer, as well as later on in a function of QA. This was our first full project at Breda University of Applied Sciences, which was fully released on itch.io by the team.

  • Role: Technical & Game Design, QA
  • Genre: Heist Planning Game
  • Team Size: 15+
  • Engine: Unreal Engine 4
  • Duration: 18 weeks

Achievements

  • IGAD Y2 Award for Best Art and Best Design
  • Full release on itch.io