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Simon Frühauf

Technical Designer

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Tag: game design

Streamlined Mastermind

Posted on: Last updated on: Written by: simonfruehauf
RolesTechnical DesignerQuality Assurance Lead TimespanFebruary – July 2020 At the end of the second year at Breda University of Applied Sciences, we were once again put into interdisciplinary teams with the task of creating a releasable title. We were given…
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QA & Gameplay: Photon Drifter

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Making an existing project as polished and playable as possible in a given, short time frame.
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Inktopus: Atlantis

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A short overview of the Year 1 project “Inktopus: Atlantis”.
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Level Design: CTF – Corporation

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Overview of the Y2 Project of creating an Unreal Tournament map.
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Sunset Overdrive – The Cardgame

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The first year project at BUAS of reimagining a video game as a tabletop game.
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© 2021 Simon Frühauf
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