RolesTechnical Designer TimespanSeptember 2020 – July 2021 I was working on technical design & implementation, creating prototypes for checking out features, and later on assuring that said features were working as intended.
Codename: Little Stone
Proof of concept Little Stone by bee
RolesTechnical DesignerQuality Assurance Lead TimespanFebruary – July 2020 At the end of the second year at Breda University of Applied Sciences, we were once again put into interdisciplinary teams with the task of creating a releasable title. We were given…
Roll-Play is a simple monster slaying game revolving around the use of dice. It is designed to be extremely tactile, needing a lot of dice and barely anything that needs writing down. Fight against hordes of monsters like the faceless, incorporating noble heroes or…
QA & Gameplay: Photon Drifter
Making an existing project as polished and playable as possible in a given, short time frame.
A short overview of the Year 1 project “Inktopus: Atlantis”.
Level Design: CTF – Corporation
Overview of the Y2 Project of creating an Unreal Tournament map.
Overview of designing maps for roleplaying adventures.
Making Lo-Fi and other music.
Nordic Legends – DND Supplement
Making an extension to Dungeons and Dragons, the Norse way.